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Two hundred and fifty years in the future, extinction threatens mankind. Tampering with dangerous technology from the Black Marker―an ancient alien artifact discovered on Earth eighty years earlier― Earthgov hopes to save humanity. But the Marker's influence reanimates corpses into grotesque rampaging nightmares. Steeped in desperation, deceit, and hubris, the history of the Markers reveals our ominous future….
Brothers Istvan and Jensi grew up under the poorest dome on Vinduaga. Jensi has always looked after Istvan, who sometimes lashes out in sudden episodes of violent paranoia. When Istvan is sent offworld to a high-security prison, Jensi is determined to follow and find a way to keep his brother safe. But the prison guards a horrible secret, one that will push both brothers to the cusp of something much greater and darker than they ever imagined.
- Sales Rank: #434804 in Books
- Published on: 2012-10-02
- Released on: 2012-10-02
- Original language: English
- Number of items: 1
- Dimensions: 8.17" h x .98" w x 5.53" l, .70 pounds
- Binding: Paperback
- 368 pages
Review
"A game which is both more terrifying and more fun to play than its incredibly impressive predecessor." (The Telegraph) "It sets a high bar for future video game literature... those after Dead Space's horror won't be disappointed.' (Xboxer360.com)"
About the Author
BRIAN EVENSON is the author of Last Days (formerly titled Brotherhood of Mutilation) and The Open Curtain (Coffee House), which was a finalist for an Edgar Award and an IHG Award and was among Time Out New York's top books of 2006. He lives and works in Providence, Rhode Island, where he directs Brown University's Literary Arts Program. Other books include The Wavering Knife (which won the IHG Award for best story collection) and The Brotherhood of Mutilation. He has translated work by Chrstian Gailly, Jean Frèmon and Jacques Jouet. He has received an O. Henry Prize as well as an NEA fellowship.
Most helpful customer reviews
1 of 1 people found the following review helpful.
A book with pacing issues but a great finale
By Amazon Customer
Dead Space: Catalyst is an excellent book with a really awful opening. The writing isn't bad, don't get me wrong, but it's a bit of a case of the author doing a set up which is far removed from the premise of what the audience came here to enjoy. For those who may be put off by the introduction, I encourage readers to stick with it as you'll be rewarded with plenty of traditional Dead Space fun with Unitologists, Necromorphs, Markers, action, and horror.
The premise of the book is brothers Istavan and Jensi live on one of Earth's many space colonies. Unfortunately, despite being five hundred years in the future, they haven't found a cure for either poverty or mental illness as Istavan suffers from paranoid schizophrenia which goes undiagnosed as well as untreated.
In an introduction which has nothing to do with the Dead Space universe for almost a third of the book, Jensi struggles between his desire to abandon Istavan and his love for him. Eventually, because this is Dead Space and not a drama about a difficult real-life situation, Istavan kills a politician under a belief he's not actually hurting him and is sent off to a prison-planet version of Guantanamo Bay.
It's there the Unitologists, dastardly space-cult they are, are experimenting with the prisoners using yet another artificial marker. Jensi, riddled with guilt for not doing more for his brother, uses every resource he can to track down his brother so he can rescue him. By the time he arrives, though, the Marker has already done its usual thing and it becomes a race to see if he can save his brother (or the world from him).
I give props to the authors for the fact they handled a sensitive subject, mental illness and the challenges it poses, with a deft hand. Unfortunately, it rather throws the pacing off tremendously in the book. There's neither hide nor hair of the Dead Space universe for much of the book and things don't get going until the final third.
I believe video games can and should be able to tackle a wide variety of sensitive subjects but I can't help feel this is a work which would have benefited from reducing the sections devoted to Jensi caring for Istavan to a single chapter. Either that or spread the events of the story through
flashback while keeping us in the middle of Necromorph action.
The treatment of mental illness is handled well with Istavan not being a bad person, merely confused and unable to interact with the world the way other people do. The book doesn't hold onto this view completely as this provides him a minor protection against the Necromorph's Marker's effects but it doesn't turn his disability into a superpower either.
The best part of the book is, for me, the parts which deal with the Necromorphs and their outbreak as well as the thoroughly bleak ending. There's a lot of fun homages to the games spread throughout this and I wish this section had been longer. I would have gladly read a book about a pair of brothers struggling with infirmity as well as a non-stop alien-zombie action adventure but I'm not sure those two things went well together here. Still, I enjoyed 2/3rds of the book very much and loved the ending.
7/10
1 of 1 people found the following review helpful.
Multi-Genre Horror from known videogame universe
By Martin Vacek
First of all - I am fan of Dead Space, yes. I think that I enjoyed this book more than DS: Martyr. Core characters are two brothers, one of them is kinda autistic which makes him capable/more susceptible to listen to the Marker. There are numerous situations described from two perspectives - how they are perceived by both of them (simply put "crazy vs. normal" although I do not like to use such labeling) - and I think this is what author have done excellently! Those who expect big massacre might be little let-down as more than half of the story does not contain any Necromorphs as it focuses more on the characters' stories. However it is not like nothing happens there and the story tends to escalate eventually very quickly. Actually it is like multi-genre novel, starting with drama, going to crime-fiction, psychological thriller and eventually turning into horror.
16 of 17 people found the following review helpful.
Good storytelling, and very different from Martyr.
By B. Cravens
The author Brian Evenson returns to the Dead Space universe with a stand-alone story that features new characters and new places, while tipping more than a few nods to familiar elements to seasoned DS fans. I'm glad to see he's back. As you'll see below, there are some traits that make it more inaccessible to new readers than its predecessor, but overall I believe Catalyst to still be essential for devoted fans of Dead Space.
Following the paths and perspectives of brothers Jensi and Istvan, with the latter having serious mental disabilities, I must admit that you won't get too deep into actual Dead Space territory until you are a little under halfway through. No joke. You'll only find one or two pages that refers to the Marker (something all too familiar to DS fans) until you reach that point. While this sounds like a serious flaw, I personally enjoyed the great storytelling along the way. The overall cast here is smaller than in Martyr, and I found myself caring much more about the characters than before -- though Michael Altman will never be forgotten in my mind's eye, of course. They have deep personalities, and I was impressed with Evenson's ability to take on such atypical characters. As for the setting, I don't want to give too much away, but I will say you get the feeling of isolation with regards to it that you may have gotten in Martyr. I'm beginning to think this is one of Evenson's writing marks.
Going back to the slower-paced story, once you do hit the halfway point the action and Dead Space references kick in with quite the force. The slow build-up did serve to muster a good bit of dread and stress in me as I knew what would inevitably happen in something involving Dead Space. However, the action was so intense and so fast that the ending felt very rushed, which for me was the biggest disappointment here. I felt characters met their conclusions too hastily without fleshing out their deeper emotions as I had experienced in earlier parts of the book.
Earlier I mentioned inaccessibility, and by that I meant that by itself readers unfamiliar with Dead Space will have so much flying over their heads while reading Catalyst. So many terms from the games/series are thrown out and assumed to be understood by the reader. If you are approaching this as a first-timer to the Dead Space universe, I advise you to read Martyr or play one of the games first.
Some readers are fans solely seeking answers to questions about Dead Space in this book. And I must tell you, there is not much in that department. This story takes place before the first DS game, as Aegis VII is still in-tact, but as far as learning more about the origin of Unitology and/or the Marker that is where Martyr shined in my opinion. This book is just a good standalone story that highlights more at what the second video game hinted at -- a deep and growing conflict between the government and Unitology. Here they appear to be working together, and it seems by the end one can see where that conflict could emerge. Other elements from the DS2 game are apparent here as well, though I don't want to spoil them. To be honest, I think readers will have more questions than answers by the end of the book, but not really about the Marker. On the contrary, more so about the government and Unitology, and something in my gut tells me this is what Visceral is wanting -- more build-up and hype to be relieved by Dead Space 3 in February.
In conclusion, let me simply reiterate. If you are a sci-fi reader with a mild curiosity for DS, please dive in and join us. Just don't start with this book, lest you attempt getting into Game of Thrones by starting with the second book. If, however, you are an avid Dead Space fan that loved Martyr and are more than eager to get your hands on Dead Space 3 as well as just about anything that has the DS name, you won't regret picking this up. It may catch you off guard, but you will enjoy it as I did.
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